Server Rules

Server-related guides, questions and answers.

Re: Server Rules

Postby Hidsor » 27 Jan 2015, 13:20

Fkids wrote:
Billie West wrote:1. Fair play.
Usage of cheats, exploits or tricks that give you unfair advantage is prohibited.
Captures, where a faction is outnumbered, are allowed.

Youve opened a can of worms Fkids...

In my opinion it should be handled with faction agreements or defending the location.
It was never part of that rule.
As long as defending faction tries to defend the location, it should be fair.


F3. Cross-faction cooperation at capturable locations and missions is not allowed.
Territory agreements are not allowed either.
Government is allowed to assist in defending a location, but not in capturing one.


Technically, agreements related to capture / defenses are indeed territory agreements in some way (might be ambiguous) or another. If those agreements are not allowed, the only way to treat outnumbered captures is to defend against them? Am I missing something here?

I'm quite sure most of the players around here can agree that defending a point under those circumstances can't be entertaining or fun at all. Adding up that you cannot avoid them with agreements and that the only way to approach to them is defending kinda throws me back...
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Re: Server Rules

Postby Sinister Rectus » 27 Jan 2015, 14:25

Hidsor wrote:Am I missing something here?

Nope.

I don't like it, but I deal with it because you can't please everyone.
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Re: Server Rules

Postby Squid » 27 Jan 2015, 17:35

Territory agreements are not allowed. However outnumber agreements aren't against the rules.
But as long as everyone who leads a cap, capture it fair, then it's no need of an agreement.
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Re: Server Rules

Postby dmyz1 » 27 Jan 2015, 17:38

Squid wrote:Territory agreements are not allowed. However outnumber agreements aren't against the rules.
But as long as everyone who leads a cap, capture it fair, then it's no need of an agreement.

Well yeah, but people tend to manipulate highlights just for the purpose of doing an unfair cap.
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Re: Server Rules

Postby Hidsor » 27 Jan 2015, 18:09

Squid wrote:Territory agreements are not allowed. However outnumber agreements aren't against the rules.
But as long as everyone who leads a cap, capture it fair, then it's no need of an agreement.

But ain't an outnumber agreement basicly a type of territory agreement? IMO it seems like so, that's why I was wondering.
If i'm the only one who sees it like this I'll let it be like that; no need to enforce everyone else my way of seeing stuff.
Thanks for the feedback.
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Re: Server Rules

Postby keeri » 24 Apr 2015, 11:28

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Re: Server Rules

Postby Santoro » 24 Apr 2015, 21:34

Why are territory agreements forbbiden?
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Re: Server Rules

Postby krpajda » 24 Apr 2015, 21:38

Santoro wrote:Why are territory agreements forbbiden?

Because the capture system will not work with them. If you actually did ally you would lose all your ability to cap after some time because of highlights.
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Re: Server Rules

Postby Saul Reid » 18 Feb 2016, 14:02

Is the destruction of an APC that has just been MV at OP against rules if done by a diferent faction to the one that won MV?
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Re: Server Rules

Postby Jess Rabbit » 18 Feb 2016, 17:03

Saul Reid wrote:Is the destruction of an APC that has just been MV at OP against rules if done by a diferent faction to the one that won MV?


No.
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Re: Server Rules

Postby keeri » 13 Mar 2016, 21:43

Updated, post here if you spot any issues.
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Re: Server Rules

Postby aniketvcool » 04 Jun 2016, 05:43

Can rule 4 be extended to faction outposts and naval outpost as well?
- No griefing at OP or NA

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Re: Server Rules

Postby keeri » 04 Jun 2016, 09:54

aniketvcool wrote:Can rule 4 be extended to faction outposts and naval outpost as well?
- No griefing at OP or NA

viewtopic.php?p=175608#p175608
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Re: Server Rules

Postby keeri » 31 Aug 2016, 17:39

Updated #4, #7 and #F1 for clarity.
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Re: Server Rules

Postby Roster312 » 03 Sep 2016, 22:08

Is there any sort of way to combat the problem of countless players from farming money while being afk? (i mean those that have been seen moving in circles or in some straight line against a wall, or same goes for choppers and planes) since i am guessing if they keep moving they keep getting money.
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Re: Server Rules

Postby Sinister Rectus » 03 Sep 2016, 22:21

Report them to an elite. It's against rule 1.
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Re: Server Rules

Postby Saul Reid » 19 Feb 2017, 18:13

Just checking, if a neutral drops onto a MZ within 3 minutes of it finishing, is it RP to wound them?
Bearing in mind that an evacuation wouldn't have taken place.
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Re: Server Rules

Postby Isabella Wolfy » 19 Feb 2017, 23:26

Saul Reid wrote:Just checking, if a neutral drops onto a MZ within 3 minutes of it finishing, is it RP to wound them?
Bearing in mind that an evacuation wouldn't have taken place.


Depends, was there still a firefight going on?

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