Usually co-op missions go well and there's no big issues. Right now, when on a co-op mission, players can see on f2 map the players from the faction that they are doing the co-op with.
Unfortunately one faction (fortunately all other 3 factions never do this kind of thing, that i'm aware off) uses this feature to go after the players of the faction that they are paired with and simply make their lives a lot harder.
Today Reapers where paired with the Ular Boys and the following happened:
I was not attending mission, so i found it strange when i saw on f2 map that a ular was coming straight for me and in a opposite way to the mission. During that said Ular also used passed out information to an enforcer (ular alt), and said enforcer also came straight for me, knowing my position given by the ular, as can be seen on the videos below:
- https://youtu.be/JsO_0A5rWBE
- https://youtu.be/uJLtk0gXZzM
- https://youtu.be/lCi-thlCjrc
After having their fun, they then decided to come to Reaper HQ, and try to get me wounded while i was pretending to be afk:
- https://youtu.be/4dEEJa7jS5s
Still ignoring them i went to do my runs and relax, obviously that didn't last long yet again:
- https://youtu.be/jCc0Ezw5HKw
And after that basically besieged me in HQ with a g9, bombing our hangars (where we keep our AS outside the grid) and going after me if i tried to leave:
- https://youtu.be/5pIADDxSqFE
So i suggest that, if a player is using civ skin and has no weapons, then said player should not be visible to others during co-op.
That or give us a way to end the co-op so that we can do anything productive other than logging out when some players feel like doing this kind of things. Because doing the mission is not an option as well, they'll just do the same at the mission, preventing it from ending.
Edit: And today again: https://youtu.be/Nqg02UOpx48